Drakensang Online Wiki
Advertisement
Page under construction

In R209 monsters were divided into 8 types, each having a different specialization. For example, some have higher defence in exchange for damage, and some the other way around. On top of that, monsters are now able to crit while attacking and block your attacks, with chances for it varied depending on the specialization, and critical damage and block strength vary between specific monsters.

Contents


Normal[]

Characteristics[]

The largest category of them all. These have no special powers, but this means they will also maintain a damage-defence balance and can be really dangerous to you! Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]


Damage Dealer[]

Characteristics[]

These are specialized at dealing damage. They're base damage, critical hit chance and attack speed will be increased. Their defence is comparable to that of the Normal monsters, so don't expect an easy fight! Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

  • Zorlobb
  • Trolls
  • Dragon Invader
  • Icy Norsemen
  • Imperial Soldier (swordsman variant)
  • Dark Dwarf Turret
  • Minotaur
  • Cyclopses
  • Death Knight
  • Stone Golems (lava variant)
  • Mechanoid
  • Qarinah (melee fighter variant)
  • Temple Guardians

Critical Striker[]

Characteristics[]

These have way higher chance to deliver a critical hit and their critical damage is also increased. They have base damage and defence similar to Normal monsters. If you aren't agile enough, you may find yourself waiting for Creator's Grace (or a Spirit Stone from a fellow player). Avoiding their hits won't be that hard though, as they have lower attack speed than Normal monsters. Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

No bosses belong to this category yet

Regular Monsters[]

Fast Striker[]

Characteristics[]

These have enormous attack speed, which is compensated for by lowered critical hit and block capabilities. Watch out, as they're quick enough to make a quick work of you! Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

Blocker[]

Characteristics[]

These monsters have a higher block rate than anything else. As their attack power is comparable to that of the Normal monsters, they can be formidable enemies. Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

Tank[]

Characteristics[]

These have increased defence, in exchange only for a bit of attack speed. It will take you longer to kill them, but if you don't avoid their attacks (abusing their main weakness) they will kill you as easily as a Normal monster would. Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

Support[]

Characteristics[]

Strength of these lies mostly in other monsters, whom they buff and summon or raise from the dead. While their attack speed is slightly decreased and they usually don't bear extreme power in terms of defence or offence, you mustn't underestimate them, as they aren't going to just stand by and watch as you fight off their minions... Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

Debuffer[]

Characteristics[]

These have lower base damage than Normal monsters, but they will apply debuffs, that will either hinder your combat capabilities or make you more vulnerable to their attacks... or even both at once. You can expect from them damage over time effects as well. Hold your guard or they will stack a few negative effects in order to skewer you with one deadly blow later. Here follows the list of the Bosses and the regular monsters that belong to this category.

Bosses[]

Regular Monsters[]

Advertisement