Infernal III | |
Level Requirement | 55 |
Entry Requirement | |
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Difficulty Modifications: (relative to normal level)
- Infernal Challenge: Your Critical Hit Rate, Block Rate, Armor and Resistance Values are less effective in this realm.
- Monster Damage: 1100%
- Monster Health Points: 5700%
- Guardian, Champion and Leader monsters have 3-4 additional abilities.
- Sentinel and Boss monsters have 6 additional enhancements. Each enhancement gives an additional ability to the boss and increases its damage and health point values.
- Experience points for defeated monsters: 700%
- You can find items of Tier 6. Base values on Improved Tier 6 items have a power range of 110%-160% from the possible maximum values on your character level.
- Base values on Magic Tier 6 items have a power range of 115%-160% from the possible maximum values on your character level.
- Base values on Extraordinary Tier 6 items have a power range of 120%-160% from the possible maximum values on your character level.
- Base values on Legendary Tier 6 items have a power range of 125%-160% from the possible maximum values on your character level. The chance to have enchantments with high or golden values on items increases with each tier.
- Size of dropped items stacks: 280% for Andermant, 400% for coins, Materi Fragments, Access items and other special currencies.