Infernal II | |
Level Requirement | 55 |
Entry Requirement | |
<< Infernal I | Infernal III >> |
Difficulty Modifications: (relative to normal level)
- Infernal Challenge: Your Critical Hit Rate, Block Rate, Armor and Resistance Values are less effective in this realm.
- Monster Damage: 770%
- Monster Health Points: 3800%
- Guardian, Champion and Leader monsters have 3 additional abilities.
- Sentinel and Boss monsters have 5 additional enhancements. Each enhancement gives an additional ability to the boss and increases its damage and health point values.
- Experience points for defeated monsters: 600%
- You can find items of Tier 5. Base values on Improved Tier 5 items have a power range of 90%-140% from the possible maximum values on your character level.
- Base values on Magic Tier 5 items have a power range of 95%-140% from the possible maximum values on your character level.
- Base values on Extraordinary Tier 5 items have a power range of 100%-140% from the possible maximum values on your character level.
- Base values on Legendary Tier 5 items have a power range of 104%-140% from the possible maximum values on your character level. The chance to have enchantments with high or golden values on items increases with each tier.
- Size of dropped items stacks: 270% for Andermant, 350% for coins, Materi Fragments, Access items and other special currencies.