Drop from M'Edusa in Parallel World for players greater than level 50. Lower level players can get only uncraftable version.
After completion of q9 quest, a trader sells Gorgonskin Leather Boots in his shop.
+ 37-50 Damage + 925-1250 Health Points + 592-800 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 44-58 Damage + 1100-1450 Health Points + 704-928 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 52-66 Damage + 1300-1650 Health Points + 832-1056 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 37-50 Damage + 1018-1375 Health Points + 592-800 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 44-58 Damage + 1210-1595 Health Points + 704-928 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 52-66 Damage + 1430-1815 Health Points + 832-1056 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 37-50 Damage + 1203-1625 Health Points + 592-800 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 44-58 Damage + 1430-1885 Health Points + 704-928 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 52-66 Damage + 1690-2145 Health Points + 832-1056 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 37-50 Damage + 925-1250 Health Points + 592-800 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 44-58 Damage + 1100-1450 Health Points + 704-928 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.
+ 52-66 Damage + 1300-1650 Health Points + 832-1056 Armor Value
Enchantments
35,0-41,0% more Health Points on this item 7,7-10,4% faster travel speed
Unique Values
7,50% increased critical hit rate When you critically hit an enemy you will gain the effect Malicious Water. The effect will spawn a Water Sphere every 3 seconds at your location. Each Water Sphere remains for 10 seconds and deals 25% of your base damage per second as poison damage to surrounding enemies. Cooldown: 30 seconds.
Set Bonus: (2): 10,00% faster attack speed (2): + 10,00% Andermagic resistance (2): When a Water Sphere disappears it will explode and deal 300% of your base damage as poison damage to surrounding enemies.