Fatal | |
Level Requirement | 50 + |
<< Excruciating | Infernal I >> |
Difficulty Modifications: (relative to normal level)
- Monster Damage: 400%
- Monster Health Points: 800%
- Guardian, Champion and Leader monsters have 1-2 additional abilities.
- Sentinel and Boss monsters have 3 additional enhancements. Each enhancement gives an additional ability to the boss and increases its damage and health point values.
- Experience points for defeated monsters: 400%
- You can find items of Tier 3. Base values on Improved, Magic, Extraordinary Tier 3 items have a power range of 61%-100% from the possible maximum values on your character level.
- Base values on Legendary Tier 3 items have a power range of 80%-100% from the possible maximum values on your character level. The chance to have enchantments with high or golden values on items increases with each tier.
- Size of dropped items stacks: 250% for Andermant, 250% for coins, Materi Fragments, Access items and other special currencies.