Warrior class.png

Description[edit | edit source]

Dragonknights are highly skilled in melee combat, and are capable of channeling their pent-up anger to invoke special skills and make powerful attacks. That's why the longer they stay in battle, the more dangerous they become!

Background[edit | edit source]

An impressive array of deadly weapons serve an equally deadly line of warriors. Using much more than brute force, the Dragonknights are the fearless freedom fighters of Duria.

Each recruit, assuming they survive their training, must undergo the Order's blood-initiation ritual. Within the halls of the Dragonknight stronghold, they drink the centuries-old dragon blood. They then continue their studies, learning how to use the fire and rage of the dragon within them to master the feared fighting techniques of the Dragonknights.

Once known as the fighting elite of the empire before its fall, they are now barely more than mercenaries. But the Dragonmaster, Head of the Dragonknight Order, has commanded his Dragonslayers to mobilize all Dragonknights for battle. Faced again with the threat of the ancient enemy, the Order will be pushed to rise to the challenge.

Role[edit | edit source]

Dragonknights' specialty is defense. They are able to take much more damage from enemies than other classes, and that's crucial, since they must get into melee range of the enemy to deal damage. In a group, Dragonknights have the tank role. They absorb high levels of damage, while allowing fellow group member to deal their damage.

Pros[edit | edit source]

  • Highest survivability of all classes
  • Long-lasting Area of Effect stuns
  • Buff abilities

Cons[edit | edit source]

  • Melee range attacks
  • Few ranged abilities
  • Low damage with 1-handed weapon
  • No helper skills
  • Must build up rage to use special skills

Talents[edit | edit source]

Experience Tree - Dragonknight

Fame Tree - Dragonknight

Group Talents - Dragonknight

Rage[edit | edit source]

Dragonknights start with zero rage. Rage is filled up by using basic abilities that grant Rage points or by taking damage from enemies. When no hits or damage is taken for 6 seconds, rage will auto-deplete 5 points per second.

Skills[edit | edit source]

For more info about the skills, click here.

Icon Name Level Description
Angry strike.png Rage Attack Level: 1

Cool-down: 0
Essence: 1
Rage: +8

Delivers a quick blow, causing 100% of your base damage as physical damage and increasing your rage by 8.
Smash.png Smash Level: 2

Cool-down: 0
Essence: 3
Rage: -20

Delivers a powerful blow, causing 200% of your base damage as physical damage to all foes in the direct vicinity.
Rageful swing.png Rageful Swing Level: 3

Coold-down: 1
Essence: 2
Rage: +5

Delivers a sideways blow, causing 100% of your base damage as physical damage and building your rage by 5.
Bloody wild swing.png Bloody Wild Swing Level: 6

Cool-down: 1
Ammo: 45
Rage: -30

Unleashes a Wild Swing, causing 44% of your base damage as physical damage to all foes within a 3,3 meter radius. Affected foes bleed for 4,0 seconds, suffering 45% of your base damage per second as physical damage.
Rage jump.png Rage Jump Level: 9

Cool-down: 15
Essence: 2
Rage: +40

Makes it possible for you to jump distances of 10,0 meters. When you land, you will cause 125% percent of your base damage as physical damage to all foes within a 2,8 meter radius.

If you strike at least one enemy, your rage will increasy by 40.

Ground breaker.png Ground Breaker Level: 12

Cool-down: 10
Essence: 2
Rage: -30

Creates a Seismic Shock Wave that will travel in one direction, causing 100% of your base damage as physical damage to all foes in its path.

Affected foes will be stunned for 3,5 (PvP: 2,0) seconds.

Furious battle cry.png Furious Battle Cry Level: 15

Cool-down: 30
Essence: 0
Rage: +40

Unleashes a Battle Cry that builds your rage by 40 and increases your travel speed by 40% for 5,0 seconds.
Iron Brow.png Iron Brow Level: 18

Cool-down: 12
Essence: 2
Rage: -20

Headbutt your foes, causing 50% of your base damage as physical damage.

Reduces affected foes' armor and resistance values by 85% for 5,0 (PvP: 3,5) seconds.

Stun charge.png Charge Level: 22

Cool-down: 10
Essence: 2
Rage: -30

Charge up to 10,0 meters forward, causing 100% of your base damage as physical damage to all foes in your path.

All foes on the way to the targeted spot will be stunned for 3,0 (PvP: 2,0) seconds.

Mighty wild swing.png Mighty Wild Swing Level: 26

Cool-down: 3
Essence: 5
Rage: -60

Unleashes a Wild Swing, causing 200% of your base damage as physical damage to all foes within a 3,3 meter radius.
Dragon hide.png Dragon Hide Level: 30

Cool-down: 60
Essence: 0
Rage: 0

Toughens your skin and increases all of your armor and resistance values for 8,0 seconds.
Bannor.png Banner of War Level: 35

Cool-down: 60
Essence: 0
Rage: -60

Drives a Banner of War into the ground, creating a battle arena for a total of 10,0 seconds. Entering this arena will replenish your rage. Any skills you use in this arena will not cost you any rage.
Dragon's fury.png Fury of the Dragon Level: 40

Cool-down: 0
Essence: 6
Rage: -60

Unleashes a Dragon Cry that creates a crack in the earth for 4,0 seconds, causing 150% of your base damage as fire damage every second to all foes in the affected area. Foes in the affected area will also travel 40% slower.
Battle Frenzy.png Battle Frenzy (Pre R209) Outburst (Post R209) Level: 45

Cool-down: 0
Essence: 0
Rage: -60

Unleashes a Battle Cry that increases your attack speed and critical hit rate by .4% for 10,0 seconds for each foe within a 10 meter radius.

This effect can be stacked up to 50 times.

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