Banner of War | |
Dragonknight | |
Range | Melee |
Effect | Unlimited rage |
Area of Effect | Circle |
Cooldown | 60 seconds |
Essence cost | 0 |
Rage | -60 |
>>Required Level | 35 |
Banner of War is an ability for Dragonknights. It is unlocked at level 35.
Description[]
Drives a Banner of War into the ground, creating a battle arena for a total of 10,0 seconds. Entering this arena will replenish your rage. Any skills you use in this arena will not cost you any rage.
Talent enhancements[]
Group Effect Talent[]
Usage[]
Banner of War is considered by many to be the best skill for Dragonknights. Though skills no longer cost rage, cooldowns are still in place. The Dragonknight must be within the banner's arena in order to receive its beneficts, as well as enemies will only be affected within the banner's arena. This makes Banner of War a more efficient skill when fighting large waves of enemies, especially against melee fighters. Ranged enemies whho can stay outside the arena will still be able to attack in safety since Banner of War cannot switch place, and obligating Dragonknights to engage the remaining targets out of the banner's area of effect.
Critics[]
Despite of being classified as the best skill for Dragonknights, Banner of War has received negative comments about its use in PvP. Dragonknights must be in close range in order to deal damage, while Spellweavers and Rangers are able to deal damage from a distance, and the use of Teleport, Dive or Rage Jump is enough to instantly get out of the arena. This makes Banner of War an almost useless skill in PvP against ranged classes, since they are able to attack the Dragonknight outside Banner of War's area of effect. Yet, Banner of War is still seen as a perfect skill in high difficulty PvE. Most Dragonknight players even say that Banner of War is the only skill that, when active, gives the Dragonknight the feeling of being invincible, especially when combined with the Dragon Hide skill.